The Hostel¶
A safe place to keep a bed and your belongings without owning a house. The Hostel is a guarded hall where you rent a bed by the week, each with three storage chests you can customise. The whole hall is a locked-down sanctuary — no one can steal from you, snoop your packs, or attack you inside, and only you can open your own chests.
Restart-safe, not wipe-proof. Your room, your customisation, and your rent clock survive server restarts. The contents of your chests are real items and, like everything else, do not survive a full world wipe — treat hostel storage as convenient, not permanent.
How to rent a room¶
Find a hostelkeeper (they stand near town banks). Double-click them, or say hostel, room, bed, or rent while nearby — this opens the rent / customise panel.
- If you don't rent yet, the panel lets you pick your bed, your chests, and your chest colour, see the weekly price, and confirm.
- If you already rent, the panel lets you re-customise, head to your room, or give up the room. As a renter you also get a Go to My Room shortcut on the keeper's left-click menu that walks you straight in (it won't work while a fight is following you).
When you confirm, the first week's rent is taken from your bank and your room is furnished immediately. One room per account.
| Command | What it does |
|---|---|
[claimroom |
Recover any belongings waiting for you (after an eviction) back into your bank as space frees. |
Inside the Hostel¶
The whole Hostel is a protected zone:
- No item drops on the floor — anything you try to drop on the ground is handed back to your pack.
- No crime — no stealing, no snooping, no attacking. It is a true safe area.
- No combat retreat — you cannot be sent into the Hostel while a fight is still following you (recently attacked, recently attacked someone, or flagged criminal). Shake the fight first.
- You can recall out freely, but you can't recall, gate, or mark a rune into it — the keeper is the way in.
To leave, step onto the exit moongate in the hall and you'll be returned to the keeper.
Customising your room¶
In the rent panel you choose:
- Bed — different bed styles, previewed live (including a novelty Coffin). It sits centred in your room, with your chests at its feet.
- Chests — your three storage chests' style (a row of three at the foot of your bed).
- Chest colour — a palette of colours applied to your storage chests. The colour picker sits right under the chest gallery, so you can see which item it recolours.
- Rug colour — every room comes carpeted: a wall-to-wall carpet covering your whole section (under the bed and chests), included in the base rent in its natural colour. Picking a colour for it costs a little extra per week. The rug colour is separate from the chest colour, so you can mix and match — and it's a real floor you can walk on.
Fancier beds, chests, and colours raise your weekly rent. The panel always shows the current weekly total and your bank balance before you commit, and changing your choices later only affects future weeks — it never refunds the current one. Only you (and staff) can open your chests.
Rent, grace, and eviction¶
Rent is pulled automatically from your bank every week.
- If your bank can't cover a week, you get one week of grace and a warning. During grace your chests become read-only — you can take things out, but not put valuables in.
- If you still can't pay by the end of grace, you're evicted: your chests' contents are swept safely into your bank. Nothing is ever destroyed or dropped on the ground.
- If your bank is too full to hold everything, the overflow is held for you — run
[claimroomto pull it back once you've made space.
Give up a room voluntarily at any time and your belongings are swept to your bank the same way. Open the keeper's panel as a renter and use Give Up Room to cancel — because this empties your chests, the button asks you to confirm: your first click arms it (it changes to a CONFIRM prompt) and only a second click actually releases the room. Your chests are emptied into your bank and the room is freed for someone else.