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Arcanum

Arcanum

Pure arcane attunement. Amplifies spell damage, sharpens critical strikes, and occasionally refunds the mana spent on a cast.

Field Value
Id arcanum
Echo name an arcanum echo
Echo hue 0x486 (saturated violet)
Max per-slot level 10
Role Mage

Passive — spell damage

Arcanum adds a spell-damage multiplier. The multiplier is PvM-only — casting at another player skips the bonus.

Arcanum spell-damage multiplier

damage *= 1 + (activeArcanumLevel * 1 / 100)

Active level (sum) Spell-damage bonus
1 +1%
5 +5%
10 +10%
20 +20%
30 +30%
60 (6 slots × L10) +60%

This multiplier is additive on top of the existing PvM 4× and global 0.5× knobs that already apply to Magic Arrow, Flame Strike, etc. — Arcanum is layered after them.

Passive — mana refund

Arcanum adds a chance for each cast to refund its full mana cost.

Arcanum mana-refund chance

if (rand(100) < activeArcanumLevel * 1) refund full mana cost

Active level (sum) Mana-refund chance per cast
1 1%
5 5%
10 10%
30 30%
60 (6 slots × L10) 60%

On a successful roll the entire mana cost of the cast is refunded. The bonus stacks additively with the existing skill + spellbook refund chance.

Passive — spell crit

Arcanum also tracks a per-level spell-crit chance.

Effect Per active level
Spell crit chance +1%

TBD — spell crit not yet wired

The number displays in the panel and OPL tooltip, but no consumer in the spell pipeline currently reads it. Spell damage and mana refund are the two live Arcanum passives today.

Ultimate — Arcane Cascade

When Arcanum is assigned to your Weapon slot and you land a melee hit, the Ultimate can proc.

  • Visual — a violet energy ring bursts on the target plus a head-layer aura on the attacker for the 15-second buff window.
  • Sound — the standard energy-bolt cue.
  • Flourish — restores 30 + 3·L mana to the attacker on proc.
Weapon-slot Arcanum level Mana restored on proc
1 33
3 39
5 45
7 51
10 60

Weapon-swing Ultimate on a mage

The Ultimate proc fires on a weapon hit landed — it is not triggered by spell casts. To benefit from Arcane Cascade, an Arcanum mage still needs to swing a weapon at the target and land a hit. This is true of every resonance Ultimate; see Ultimates for the universal mechanics.


See also