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Grid Loot

When you open a corpse, the grid loot gump shows every lootable item as a tile in a compact grid. Click a tile to grab that item into your loot bag (or your pack). It's the fast way to clear a corpse without dragging items one at a time out of the container window.

Two toggles sit in the lower-right corner of the gump. Both are on by default and saved per character.

Block criminal looting

When checked, clicking an item is blocked if pulling it would flag you as a criminal. In Lyonspyre's rules, taking an item off an innocent (blue) corpse that is not your own and not a party/guild member's flags you criminal — an easy thing to do by accident mid-fight.

  • Checked (default): clicks on a blue, non-yours, non-friendly corpse do nothing, with a brief "blocked" message (rate-limited so rapid clicks don't flood your journal). Looting your own corpse, or any monster / criminal / gray corpse, works normally.
  • Unchecked: every click loots. Use this when you mean to take the flag.

Block friendly

When checked, clicking an item on a friendly (green) corpse — a party member's or guildmate's body — is blocked. Looting a friend's corpse doesn't flag you criminal, but this toggle makes taking their gear a deliberate choice rather than a reflexive click during a recovery.

  • Checked (default): clicks on a party/guild corpse are blocked with a brief message. Uncheck it (or it's a quick toggle) when you're intentionally helping carry a friend's gear out.
  • Unchecked: friendly corpses loot normally.

Your own corpse is never blocked by either toggle.

How it knows (and why it's reliable now)

The gump asks the server what a corpse is, the moment you open it — the server sends the corpse's notoriety as it applies to you (blue / green-friendly / your own / other). That's the same authoritative, per-viewer value the server uses everywhere else, so the toggles work even for a corpse you walk up to long after its owner is gone — not just corpses whose death you happened to witness.

The server is still the final word

These toggles are convenience guards. The shard server is what actually decides whether an action flags you criminal; the checkboxes stop the obvious blue/green cases before the click goes out.